package graphics;

public class Sprite {

public int xPos;
public int yPos;
public int zPos;
	
public boolean visible;


public Sprite()
{
	visible=false;
	xPos=0;
	yPos=0;
	zPos=0;
}




public void setPos(int newXPos,int yPos,int zPos)
{
	xPos=newXPos;
//	this.yPos=yPos;
//	this.zPos=zPos;
}



public void movie(int xVector,int yVector,int zVector)
{
	this.xPos+=xVector;
	this.yPos+=yVector;
	this.zPos+=zVector;
}



public void draw()
{
	
	
	
	
}




}
